There's still no release date for System Shock 2: Enhanced Edition, though, I'm afraid. The first System Shock remake is set to launch for PC on Tuesday 30th May, a delay of two months from its previous March launch window. The update also confirmed that Nightdive Studios has partnered with "the community to integrate all the best mods and updates". "All cinematics, textures, characters and weapon models have been updated, and the Co-Op Multiplayer has been overhauled to create a seamless experience." "System Shock 2: Enhanced Edition was created with the goal of reverse engineering the original code to port SS2 to the KEX Engine and made available on next-generation consoles for the first time," explains the video's description. System Shock 2: Enhanced Edition First Look Trailer | Nightdive Studios The studio has also confirmed that the game will now also be coming to current-gen consoles – so not PS4 or Xbox One – and feature reworked co-op. Terri Brosius, the original voice of Shodan, is returning for the remake, and Nightdive says it has worked closely with other members of the original System Shock development team as well.Nightdive Studios has dropped a first-look teaser to get you excited for System Shock 2: Enhanced Edition. Our weekend editor Jody described the Shodan reveal in System Shock 2 as one of the great moments in PC gaming a few years ago, and he's not wrong. It was moderately successful, spawning a 1999 sequel (one of my favorite games of all time) and one of the most memorable villains in videogames, the mad machine-god Shodan. Originally released in 1994, System Shock is an early immersive sim that tells the tale of a rogue space station AI in the year 2072. "It will allow us to offer System Shock to fans all over the world, both in digital and physical goods formats, as well as fully honour our commitments to our fans and, in particular, to our thousands of supporters on Kickstarter, without whom this game would have never been possible.” This is Nightdive's first external publishing deal, and it represents "an important step in the growth of Nightdive Studios," CEO Stephen Kick said.
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